Thanks for all the feedback you gave us on last update. In this patch we are fixing the most important issues. We really appreciate the help.
What's comming next
Even if we are still expecting to push out a few bug fixing and a few content extending patches, we will be mostly focusing on developing the survival mode followed by multiplayer.
Thanks for your insights.
Swamp map
- Amount of fish has been increased by 30%
- Amount of worms has been doubled.
Swamp lurker
- Bug fix: Things killed by turtle no longer disappear leaving no food.
- Now turns twice as fast - this should make the controls a bit more reactive and easier.
- Active ability - Hide in the shell - now has a proper description and actually works, causing that the turtle in shell no longer takes damage. The AI should also start using this ability when it's health drops below 50%.
- Cost has been reduced to 70 coins.
Klej
- Has a new passive ability - Hold
- Swim speed has been increased to 2.7m/s from 2.3m/s.
- Damage has been increased up by 40% - to compensate with new passive.
Browurag
- Now has passive ability - Snap
Crab madness mode
- Bug fix: The single roaming Green King Crab should no longer spawn.
What's comming next
Even if we are still expecting to push out a few bug fixing and a few content extending patches, we will be mostly focusing on developing the survival mode followed by multiplayer.
Thanks for your insights.