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Cost: 35
Health: 61
Damage: 11
Bite speed: 0.7/s
Swim speed: 2.1m/s
Weight: 11kg
Passive ability: Devour
Patch notes
Bugfixes and Optimalizations- Fixed a bug where if you attempted to connect to a server it would refuse your connetion, saying that your game version is too behind.
- Fixed "Direct IP" dialogue typing.
- Fixed a bug where you would skip a level when leveling up.
- Optimalized fish LOD (level of detail) distance calculations and added a slider to the graphical settings. At default it is set to 50% so you might want to pull it up a bit.
Controls
- All fish now accelerate two times faster than before.
( this has been changed back in last patch 0.4.4, but we forgot to list it in the patch notes )
Balance changes
Just a few balance changes mirroring our behind the scenes progress.
- Browurag - Swim speed has been increased to 2.5m/s from 2.0m/s.
- Tiger shark - Damage has been reduced by 20% but Bite speed has been increased by 30%.
- Blue octopus - Swim speed has been reduced to 1.5m/s.
- Bibos - Base damage has been increased by 20%.
- Klej - Both damage and health have been reduced by 10%.
- Catfish - base health has been reduced by 33%, damage has been reduced by 50%.
- Passive ability Devour - the max. size of fish you can swallow whole has been reduced to +50% instead of +125% but the recharging now takes only 10 seconds instead of 20.
Graphical settings
- Added Level of detail slider, by using this one you can customize LOD draw distance a bit. If you have a stronger machine feel free to pull this up.
If you would like to watch a timelapse creation of the new fish look here: https://www.youtube.com/watch?v=Ix-_fhAFPIM